14. PANEL DISCUSSION 2: Technological Strategies and Gamification Applied in Education and Health
“Technological Strategies and Gamification Applied in Education and Health”
Mediator: Dra. Ingrid Winkler
Research Group Augmented Reality, Virtual Reality and innovative interfaces for Human-Computer Interaction / SENAI CIMATEC
Dra. Suiane Costa Ferreira
Virtual Communities Research Center / UNEB
Dr. Fernando Luis de Queiróz Carvalho
Education, Health and Technologies Research Group EDUSAUT-UNEB